Call of Duty: World at War

Call of Duty: World at War

Developer: Treyarch (Certain Affinity)
Publisher: Activision
PlatformXbox 360Playstation 3PC, Wii
Genre: First Person Shooter
Metacritic Rating: 84/100 Xbox 360; 85/100 PS3, 83/100 PC; 83/100 Wii
Copies Sold: 11 million (as of June 2009)
Release Date: November 2009

Call of Duty: World at War is another game in the Call of Duty series that has a more mature theme than other installments of the game. This is an open-ended game as there are numerous ways in which the objectives can be completed. World at War shares numerous features with other games in this series. Players and AI-controlled teammates fight alongside one another and can help in the different missions of the game by shooting down foes, providing cover fire and clearing rooms before they are entered.

With the Wii version of this game, rather than using standard controllers such as those that are used by the PlayStation 3 and the Xbox 360, the Wii Zapper can be employed. This is an optional, gun-like controller. The Zapper or the Nunchuk or Wii Remote can all be used to aim and fire at targets and in the simulation of marksmanship.

The return to the warfare of the World War II era reintroduces technology and weapons that were present in the early games of the Call of Duty franchise such as the Mosin-Nagant rifle and the Thompson submachine gun as well as the anti-tank Panzerschreck rocket launcher. Players have access to each one of the weapons at some point throughout the game, but can carry only hand grenades and two extra weapons maximum. Players can additionally retrieve weapons from fallen enemies and use these to replace weapons within their personal arsenal. Weapons with extra attachments can also be found by players, including guns that have telescopic sites, rifle grenades and bayonets.

There are three stances that a character can be positioned in. These include the prone position and the crouching and standing positions. Each of these positions will impact the speed, agility, stealth and accuracy of the player. Taking cover will help to protect players from enemy fire or allow them to recover health after substantial damage has been taken. The edge of the screen will grow red and the character will develop a distressed heartbeat when significant damage has occurred. If able to remain outside of the line of fire, the character will ultimately have the ability to recover from these damages. When positioned within the blast radius of a grenade a marker will indicate the grenade’s direction, enabling the player to determine whether the weapon should be launched back or whether to flee the scene.

There are 13 hidden death cards that the single player campaign includes. These are marked by playing cards that have been placed atop basic war graves. Each level includes one, except for levels that are set in vehicles. Players can collect these to unlock cheats for the Co-op mode, such as “paintball mode” and reduced endurance for foes.

In November of 2008, Call of Duty: World at War was the second best-selling game in the US. More than 1.41 units were sold. The PlayStation 3 version and the Xbox 360 version were the ninth and second best-selling units respectively during the month of December 2008 in the US. 1.33 million and 533,000 were purchased for each of these version respectively. Selling in excess of 2.75 million units, the Xbox 360 version of Call of Duty: World at War was the sixth top-selling game in 2008 as well. The Wii version of Call of Duty: World at War ranked 19th among best-selling games for 2007 and 7th among best-selling Wii games in December 2008. There was increased interest in this game in the UK, where the first week sales were double the amount of Modern Warfare for both the Xbox 360 and the PS3. It has also, excluding Grand Theft Auto: San Andreas and Grand Theft Auto IV, become the best-selling game in the UK. Call of Duty: World at War has as of June 2008, has sold in excess of 11 million units.

Call of Duty: Modern Warfare 2

Call of Duty: Modern Warfare 2

Developer: Infinity Ward
Publisher: Activision
PlatformXbox 360Playstation 3PC
Genre: First Person Shooter
Metacritic Rating: 94/100 Xbox 360; 94/100 PS3, 86/100 PC
Copies Sold: 22 million (as of August 3, 2011)
Release Date: November 2009

Created by Infinity Ward and released by Activision, the Call of Duty: Modern Warfare 2 is a video game that appeals to the first-person shooter crowd. It can be played using the Microsoft Windows OS, PlayStation 3, and Xbox 360. It was released all over the world on November 10, 2009, but news of its release was first announced on February 11 of the same year. At the moment, this is the 6th installment of the Call of Duty collection and the immediate follow-up to Call of Duty 4: Modern Warfare. It continues where the previous game stops and is meant to put a close to the story. It was released along with two other games namely Call of Duty: Modern Warfare: Mobilized and Call of Duty: Modern Warfare: Reflex, which are meant for the Nintendo DS and the Wii console respectively. On top of that, Modern Warfare 2: Ghost, a comic book series focusing on the characters of the game was also released.

Modern Warfare 2 has gotten favorable critiques from many different video gaming websites. Its Metacritic 94% aggregate score speaks for itself with many players enjoying the game’s in-depth multiplayer aspect. After its launch, 4.7 million games were bought all over the world in just one day. Activision confirmed on August 3, 2011 that the video game had sold over and above 22 million copies all over the world, making it the 2nd best-selling video game in history for both the US and UK market.

In the single-player campaign, the gamer takes on the role of different characters within the game, which gives him a rich and varied perspective of the game universe. Throughout the game story, he or she will keep changing points-of-view and see through the eyes of different characters.

Every stage has a mission assignment that includes a number of objectives that are shown on the heads up display that represents the distance and direction to and from the objectives. When the character is hit, the player will know by blood visually shown on his screen. As time goes on, however, the health of the player will regenerate. There are different requirements for every task. Some will ask the player to go to a specific checkpoint, destroy enemies, defend a location or person, or even place bombs on the enemy location. Throughout the game, the player will be escorted by friendly troops that cannot be controlled. They will also find laptops that they need to collect, which have intelligence reports on the enemy during the course of the game.

Modern Warfare 2 also has a cooperative mode named Special Ops, which has missions that are independent with a similar design to the epilogue mission entitled the “Mile High Club” from Call of Duty 4. All these missions occur in many different places from the campaign setting and are not associated with the campaign story. Almost all of these can be enjoyed by itself. The player can also complete the mission using 2-player cooperative play, which can be done online or through a local area network (LAN). Among the many scenarios are an enemy compound capture, a snowmobile race, and destroying more than 40 enemies in a single blow.

Special Ops is split into 5 independent mission categories: Echo, Delta, Charlie, Bravo, and Alpha. Each of these can be played out at 3 levels: veteran, hardened, or regular. A successful mission completion gives stars to the player. Right now, there are 3 stars for every mission. The player receives 3 stars for veteran difficulty, 2 stars for hardened difficulty and 1 star for regular difficulty. The more stars that a player earns, the more missions are unlocked and are made available for playing. Twenty-three missions with a total of sixty-nine stare are available for unlocking. At the end of each completed mission, the player will find a statistics screen that shows the time it took to complete the level and the kill score, among other information.

The Modern Warfare 2 online multiplayer option keeps a similar rewards system and experience points much like Call of Duty 4. It also has game modes that consist of Capture The Flag, Team Deathmatch, Domination, Sabotage, Demolition, Search & Destroy, and Free-For-All. More than this, Modern Warfare 2 also presents a number of additional features. Besides completely new weapons, gear, and perks that give the player “pro versions” after meeting certain requirements, the player may also pick 3 of 15 kill streaks. These are earned once the player achieves a particular amount of sequential kills. Of these is the power to get a supply drop right after accomplishing 4 consecutive kills, choose the location of a Predator missile strike following 5 kills, as well as command a Chopper Gunner or an AC-130 gunship after 11 kills. A number of “kill streak rewards” also generate kills that go towards the player’s kill streak. For instance, 7 kill streaks will give the player the chance to stay and blast down opponents immediately after it has bombed a broad region. Players may also acquire a tactical nuke when they accomplish 25 kill streaks. Calling in the nuke will win the game regardless of whoever was winning at that moment in time. Another completely new feature is the in-game host migration. Should the host of the match leave the game, the game can still continue by selecting a new host. Another highlight is adding an optional 3rd-person mode that may be used in particular types of games.

In the game version found in the Xbox 360, the party chat system is turned off when player is online in a few playlist types. This specific decision by the game producer is controversial in the Xbox Live community. Another first is the fact that the offline multiplayer mode keeps the rewards system and experience garnered online. Having said that, the rewards are outside of the ones that are gained while playing on the web.

The PC version, on the other hand, has a matchmaking program called IWNET that operates through Steam. This system is nearly the same as the IWNET console version. It eliminates the user-created maps and mods because there is no dedicated server support. This has made a lot of PC gamers angry. Because the multiplayer feature operates inside of Steamworks, the anti-cheat system (PunkBuster) found in prior game titles has been substituted by Valve Anti-Cheat. Furthermore, the PC release gives the player exactly the same 18-player limit as the gaming console versions.

Call of Duty: Modern Warfare 2 Trailer

Gears of War

Gears of War

Developer: Epic Games, People Can Fly (PC Version)
Publisher: Microsoft Game Studios
PlatformXbox 360, PC
Genre: Third Person Shooter
Metacritic Rating: 94/100 Xbox 360; 87/100 PC
Copies Sold: 5.88 million (as of November 2008)
Release Date: November 2006

Gears of War is an armed forces sci-fi third-person shooter game created by Epic Games and released by Microsoft Game Studios. It was originally introduced as an exclusive game title for the Xbox 360 System during November 2006 in North America, Australia, and the majority of Europe and bundled a “Limited Collector’s Edition” along with extra content material along with an artwork book entitled Destroyed Beauty which detailed the majority of the game’s back-story. Even though there were original promises regarding Xbox 360 Console exclusivity, a Microsoft Windows edition of the video game ended up being created by studio People Can Fly and launched a year afterwards, showcasing new subject matter such as extra campaign levels, a brand new multiplayer game mode, as well as Games for Windows LIVE capability. Gears of War ended up selling over 5 million copies and at the moment is the 5th most popular XBOX 360 video game of all time.

The video game is targeted on the soldiers of Delta Squad while they combat a determined adversary in a final attempt to help save the remainder of the human residents of the planet Sera from a persistent and nearly unstoppable subterranean adversary referred to as the Locust Horde. The player takes on the part associated with Marcus Fenix, an ex-prisoner and war-hardened soldier. The video game is founded on the utilization of cover and tactical fire for the gamer to move forward in the game; an additional gamer can play cooperatively throughout the primary campaign to help. The video game additionally features a number of online multiplayer modes for as many as eight gamers.

Gears of War sold more than three million copies in only ten weeks and was the fastest-selling video game in 2006, and also the second-most played video game on Xbox Live throughout 2007. The video game has since sold in excess of five million copies through September 2008. The video game has been well-received by authorities, who lauded its gameplay and comprehensive graphics, and it earned a number of “Game of the Year” honors in 2006. The achievements of the video game resulted in the creation of the Gears of War franchise, such as the 2008 follow up Gears of War 2 and subsequently Gears of War 3 which had been launched on September 20, 2011, after having initially been set to release on April 5, 2011, the date that Epic Games’ Cliff Bleszinski was a studio guest on the late night talk show Late Night with Jimmy Fallon.

Grand Theft Auto IV

Grand Theft Auto IV

Developer: Rockstar North (Rockstar Toronto PC)
Publisher: Rockstar Games
PlatformXbox 360Playstation 3, PC
Genre: Open World, Action
Metacritic Rating: 98/100 Xbox 360; 98/100 PS3, 88/100 PC
Copies Sold: 22 million (as of September 2011)
Release Date: April 2008

Grand Theft Auto IV was released in 2008 for a variety of platforms, including the Playstation 3, XBox, and Windows. The game setting takes place in Liberty City, which closely resembles New York. The game is very open, and your character is presented with a wealth of options in what they want to do in this virtual world. You play Niko Bellic, who comes to the US looking to better his life, but is soon caught in a world of greed, corruption, and violence. Where you go or what you do is entirely up to you, and the storyline can change depending on your actions. Grand Theft Auto IV follows elements from its predecessors, and has lots of driving and shooting action. Your character can interact with almost anything in their environment, making it very easy to get immersed in the world. There are also several modes online that let play with other players.

If the first game was not enough for you, two expansions were released, which were initially downloadable for the Xbox 360. These feature new characters and a storyline that is connected with the main one in Grand Theft Auto IV. This expansion is also available as a stand-alone game.

Grand Theft Auto was a ground breaking series, and IV was the first game in the franchise to appear on 7th generation consoles. It was highly awaited, and did not disappoint, selling over three and a half million copies on the first day it was available, and taking in over $500 million during the first week of sales. Since its release, the game has sold 22 million copies, making it a smashing success. Players like it, but it has also won numerous awards, including Game of the Year. Many websites devoted to ranking games have it at the top of their list. In 2011 Rockstar Games stated that Grand Theft Auto V was definitely being worked on, which means we have another great game to look forward to in the future. If you are interested in playing GTA on the go, you may want to check out the handheld game, China Town Wars, released in 2009.

Call of Duty 4: Modern Warfare

Call of Duty 4 Modern Warfare

Developer: Infinity Ward
Publisher: Activision
Platform: Xbox 360, Playstation 3, PC, Wii
Genre: First Person Shooter
Metacritic Rating: 94/100 Xbox 360; 93/100 PS3, 92/100 PC, 76/100 Wii
Copies Sold: 13 million (as of May 2009)
Release Date: November 2007

Call of Duty 4: Modern Warfare is a first-person shooter created by Infinity Ward and published by Activision for Xbox 360 , Playstation 3, Nintendo Wii, and PC. It’s the fourth sequel in the Call of Duty video game series (not including expansions), the first to not be set during World War II. It was announced on April 25, 2007. Call of Duty 4: Modern Warfare focuses on the variation of modern warfare as an infantry soldier by letting the player control soldiers in numerous unique situations, deviating from the frequent straightforward action of previous Call of Duty titles and permitting both major intensity fire fights and slower paced drama styled intensity.

Call of Duty 4: Modern Warfare may very well be one of the best first person shooter’s you’ll ever play on any system, as it features incredible production values and outstanding multi-player modes on Xbox live. Call of Duty 4: Modern Warfare operates on an exclusive engine, and contains characteristics such as accurate world-dynamic lighting effects, HDR lighting effects, dynamic shadows and depth of field. Certain objects, for instance vehicles, and many structures are destructible. Call of Duty 4: Modern Warfare arms players with an arsenal of state-of-the-art and potent modern-day firepower and transfers them to the most dangerous hot spots around the world to fight a rogue enemy group threatening the world. As both a United States Marine and British S.A.S. soldier fighting through an unfolding tale filled with twists and turns, gamers use innovative technology, remarkable firepower and synchronized terrain and air strikes on a battlefield in which quickness, precision and communication are crucial to success.

Call of Duty 4 obtained praise from critics and has received numerous accolades such as being named “Best Xbox 360 game” of 2007. Call of Duty 4: Modern Warfare is the first Call of Duty game to be rated “M” by the ESRB for blood and gore, intense violence, and strong language.